How stars are earned and what they bring
A round gives up to three stars. On a score level they come from points.
On the other levels the first star is for finishing the goal, the second and third for the time or moves left at that moment.
Examples
| ★ | ★★ | ★★★ | |
|---|---|---|---|
| Level 1 · score | 650 points | 2600 points | 3500 points |
| Level 2 · gathering | quest | 30 s left | 49 s left |
| Level 7 · gathering | quest | 6 moves left | 8 moves left |
What stars give
- Hero XP — for the first pass of a level and for each new star.
- Sparks follow the round's XP: one for every 10 XP.
- The third star, first time, puts a herb into the crafter's pouch.
- Some levels give an item for the first pass — it goes to the bag.
When a star slips away
A round without a star takes a life. So does quitting a round you started.
When a star is very close the game offers “Second Wind”: 10 more seconds (on a move level — moves: 3) for 120 sparks. Once a round.
Mercy

Stuck on a level? The game helps. After 3 failures in a row Blub gives you the best booster for the goal.
From failure 5 the goal gets easier: by 10% for each failure, up to 90% at most.
See also
